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Lasers!

Here’s a gif from our prototype showing a laser weapon’s lighting effect, enjoy! Follow the project Our project site: http://suttungdigital.com/project/astral/ Follow us on Twitter:...

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The Goraz

The Goraz are a brutal and unforgiving species, much like the worlds they live on. Most of their interractions with other civilizations are either through war or constant raiding. Their hostile mindset...

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The Artists’ process at Suttung Digital

In earlier posts, we’ve mentioned that we want the game world of Astral to be a world filled with life, and the art plays a pretty big role in achieving this, especially the characters. We worked out...

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Changing Armor

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Progressing

My name is Magnus (often known as Gachapen) and I’m one of the programmers and the technical lead on Astral. I’m also responsible for Astral’s project plan and development process. It’s been almost a...

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Variety in Terrain and Environment

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Physics Demonstration

My name is Asbjørn, I’m the project lead and a programmer for our current game project Astral. One of the parts where I’ve contributed is the physics we have in Astral, and so, I would like to talk...

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Video demonstration of background parallaxing in Astral

We’ve been working hard on many of the features in Astral lately, so it’s difficult to decide what to show you guys. And most of the stuff is still very much a work in progress, but the landscape and...

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Light em’ Up, available now!

Fire up your engines and take flight into a world that is dominated by an evil race of hostile robot drones. Armed with your trusted machine gun and a large selection of experimental weapon-upgrades...

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Kin-Kou is available now!

In this modern reimagining of a classic game, you play as a red little box named Kin-Kou. The goal of the game is to rack up as high of a score as you possibly can. Along the way, you’ll encounter...

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